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Wednesday, January 26, 2011

Pokemon Moves List (Generations I-V) Moves R-S

Name
Type
Cat.
Power
Acc.
PP
TM/HM
Effect
Prob.
Rage
NORMAL
Physical
20
100
20
-
Increases user's Attack by one stage when hit.
-
Rage Powder
BUG
Status
-
-
20
-
Forces attacks to hit user, not team-mates.
-
Rain Dance
WATER
Status
-
-
5
TM18
Causes the weather to change to rain for 5 turns.
-
Rapid Spin
NORMAL
Physical
20
100
40
-
Removes the effects of trap moves
-
Razor Leaf
GRASS
Physical
55
95
25
-
High Critical-Hit ratio.
-
Razor Shell
WATER
Physical
75
95
10
-
May lower the target's Defense by one level.
50
Razor Wind
NORMAL
Special
80
100
10
-
Immobile on the first turn, attacks on the second turn. High Critical-Hit ratio.
-
Recover
NORMAL
Status
-
-
10
-
User recovers 50% of its max HP.
-
Recycle
NORMAL
Status
-
-
10
TM67
User's used hold item is restored.
-
Reflect
PSYCHIC
Status
-
-
20
TM33
User's party receives 1/2 damage from Ph. Attacks for 5 turns.
-
Reflect Type
NORMAL
Status
-
-
15
-
User becomes the target's type.
-
Refresh
NORMAL
Status
-
-
20
-
Cures paralysis, poison, and burns.
-
Relic Song
NORMAL
Special
75
100
10
-
May put the target to sleep.
10
Rest
PSYCHIC
Status
-
-
10
TM44
User sleeps for 2 turns, but user is fully healed.
-
Retaliate
NORMAL
Physical
70
100
5
-
Inflicts double damage if a teammate fainted on the last turn.
-
Return
NORMAL
Physical
-
100
20
TM27
Power increases with user's Happiness.
-
Revenge
FIGHTING
Physical
60
100
10
-
Power increases if user was hit first.
-
Reversal
FIGHTING
Physical
-
100
15
-
The lower the user's HP, the higher the power.
-
Roar
NORMAL
Status
-
100
20
TM05
In battles, the opponent switches. In the wild, the Pokemon runs.
-
Roar of Time
DRAGON
Special
150
90
5
-
The user cannot move in the following turn.
-
Rock Blast
ROCK
Physical
25
90
10
-
Hits 2-5 times in one turn.
-
Rock Climb
NORMAL
Physical
90
85
20
HM08
May cause confusion.
20
Rock Polish
ROCK
Status
-
-
20
TM69
Increases the user's Speed by two stages.
-
Rock Slide
ROCK
Physical
75
90
10
TM80
May cause flinching, if it hits.
30
Rock Smash
FIGHTING
Physical
40
100
15
HM06
Likely to decrease the opponent's Defense by one stage.
50
Rock Throw
ROCK
Physical
50
90
15
-

-
Rock Tomb
ROCK
Physical
50
80
10
TM39
Decreases the opponent's Speed by one stage, if it hits.
100
Rock Wrecker
ROCK
Physical
150
90
5
-
The user cannot move in the following turn.
-
Role Play
PSYCHIC
Status
-
-
15
-
User copies the opponent's Ability.
-
Rolling Kick
FIGHTING
Physical
60
85
15
-
May cause flinching.
30
Rollout
ROCK
Physical
30
90
20
-
An attack lasting for 5 turns that grows in power.
-
Roost
FLYING
Status
-
-
10
TM51
User recovers 50% of its max HP. Flying-type users are not immune to Ground-type moves immediately following this move.
-
Round
NORMAL
Special
60
100
15
-
Power increases each turn if multiple Pokemon in the team also use it.
-
Sacred Fire
FIRE
Physical
100
95
5
-
Likely to cause a burn.
50
Sacred Sword
FIGHTING
Physical
90
100
20
-
Ignores the target's stat changes.
-
Safeguard
NORMAL
Status
-
-
25
TM20
The user's party is protected from status conditions.
-
Sand Tomb
GROUND
Physical
35
85
15
-
Damages opponent for 2-5 turns, opponent cannot switch/escape.
-
Sand-attack
GROUND
Status
-
100
15
-
Decreases the opponent's Accuracy by one stage.
-
Sandstorm
ROCK
Status
-
-
10
TM37
Non Rock, Ground and Steel types are damaged for 5 turns.
-
Scald
WATER
Special
80
100
15
-
May burn the target.
30
Scary Face
NORMAL
Status
-
100
10
-
Sharply lowers opponent's Speed.
-
Scratch
NORMAL
Physical
40
100
35
-

-
Screech
NORMAL
Status
-
85
40
-
Decreases the opponent's Defense by two stages, if it hits.
-
Searing Shot
FIRE
Special
100
100
5
-
May burn the target.
30
Secret Power
NORMAL
Physical
70
100
20
TM43
Effects of the attack vary with the location.
30
Secret Sword
FIGHTING
Special
85
100
10
-
Inflicts damage based on the target's Defense, not Special Defense.
-
Seed Bomb
GRASS
Physical
80
100
15
-

-
Seed Flare
GRASS
Special
120
85
5
-
May decrease the opponent's Special Defense by one stage.
40
Seismic Toss
FIGHTING
Physical
-
100
20
-
Inflicts damage equal to user's level.
-
Selfdestruct
NORMAL
Physical
200
100
5
-
User faints.
-
Shadow Ball
GHOST
Special
80
100
15
TM30
May decrease opponent's Special Defense.
20
Shadow Claw
GHOST
Physical
70
100
15
TM65
High Critical-Hit ratio.
-
Shadow Force
GHOST
Physical
120
100
5
-
Disappears on the 1st turn, attacks on the 2nd turn.
-
Shadow Punch
GHOST
Physical
60
20
-
Cannot miss, regardless of Accuracy and Evasiveness.
-
Shadow Sneak
GHOST
Physical
40
100
30
-
User goes first.
-
Sharpen
NORMAL
Status
-
-
30
-
Increases the user's Attack by one stage.
-
Sheer Cold
ICE
Special
-
30
5
-
An instant 1-hit KO, if it hits.
-
Shell Smash
NORMAL
Status
-
-
15
-
Sharply raises user's Attack, Special Attack and Speed but lowers Defense and Special Defense.
-
Shift Gear
STEEL
Status
-
-
10
-
Raises Attack and sharply raises Speed.
-
Shock Wave
ELECTRIC
Special
60
20
TM34
Cannot miss, regardless of Accuracy and Evasiveness.
-
Signal Beam
BUG
Special
75
100
15
-
May cause confusion.
10
Silver Wind
BUG
Special
60
100
5
TM62
May increase all of the user's stats by one stage each.
10
Simple Beam
NORMAL
Status
-
100
15
-
Changes target's ability to Simple.
-
Sing
NORMAL
Status
-
55
15
-
Puts the opponent to sleep, if it hits.
100
Sketch
NORMAL
Status
-
-
1
-
Permanently copies the opponent's last move.
-
Skill Swap
PSYCHIC
Status
-
-
10
TM48
The user swaps Abilities with the opponent.
-
Skull Bash
NORMAL
Physical
100
100
15
-
Increases user's Defense one stage in the 1st turn, attacks in the 2nd turn.
100
Sky Attack
FLYING
Physical
140
90
5
-
User cannot move in the 1st turn, attacks 2nd turn. May cause flinching.
30
Sky Drop
FLYING
Physical
60
100
10
-
Tosses the target into the air on first turn; Drops them on the second.
-
Sky Uppercut
FIGHTING
Physical
85
90
15
-
Hits the opponent, even during Fly.
-
Slack Off
NORMAL
Status
-
-
10
-
User recovers 50% of its max HP.
-
Slam
NORMAL
Physical
80
75
20
-

-
Slash
NORMAL
Physical
70
100
20
-
High Critical-Hit ratio.
-
Sleep Powder
GRASS
Status
-
75
15
-
Puts the opponent to sleep, if it hits.
-
Sleep Talk
NORMAL
Status
-
-
10
TM82
User performs one of its own moves while sleeping.
-
Sludge
POISON
Special
65
100
20
-
May poison the opponent.
30
Sludge Bomb
POISON
Special
90
100
10
TM36
May poison the opponent.
30
Sludge Wave
POISON
Special
95
100
10
-
May poison the target.
10
Smack Down
ROCK
Physical
50
100
15
-
Makes Flying-type pokemon vulnerable to Ground moves.
100
Smellingsalt
NORMAL
Special
60
100
10
-
Power increases when used on a paralyzed opponent, but cures it.
-
Smog
POISON
Special
20
70
20
-
May poison the opponent.
40
Smokescreen
NORMAL
Status
-
100
20
-
Decreases the opponent's Accuracy by one stage.
-
Snarl
DARK
Special
55
95
15
-
Lowers the target's Special Attack by one level.
100
Snatch
DARK
Status
-
-
10
TM49
User steals the effects of the opponent's next move.
-
Snore
NORMAL
Special
40
100
15
-
Can only be used while the user is sleeping.
-
Soak
WATER
Status
-
100
20
-
Changes the target's type to water.
-
Softboiled
NORMAL
Status
-
-
10
-
User recovers 50% of its max HP.
-
Solarbeam
GRASS
Special
120
100
10
TM22
User cannot move in the 1st turn, attacks in the 2nd turn.
-
Sonicboom
NORMAL
Special
-
90
20
-
Always inflicts 20 HP.
-
Spacial Rend
DRAGON
Special
100
95
5
-
High Critical-Hit ratio.
-
Spark
ELECTRIC
Physical
65
100
20
-
May cause paralysis.
30
Spider Web
BUG
Status
-
-
10
-
Opponent cannot escape/switch.
-
Spike Cannon
NORMAL
Physical
20
100
15
-
Hits 2-5 times in one turn.
-
Spikes
GROUND
Status
-
-
20
-
Hurts opponents when they switch into battle.
-
Spit Up
NORMAL
Special
-
100
10
-
Power depends on how many times the user performed Stockpile.
-
Spite
GHOST
Status
-
100
10
-
The opponent's last move loses 2-5 PP.
-
Splash
NORMAL
Status
-
-
40
-
Doesn't do ANYTHING.
-
Spore
GRASS
Status
-
100
15
-
Puts the opponent to sleep.
100
Stealth Rock
ROCK
Status
-
-
20
TM76
Damages opponent when they switch into battle.
-
Steamroller
BUG
Physical
65
100
20
-
May make the target flinch.
30
Steel Wing
STEEL
Physical
70
90
25
TM47
May increases user's Defense by one stage.
10
Stockpile
NORMAL
Status
-
-
20
-
Temporarily increases user's Defense by one stage. To be used with Spit Up and Swallow.
-
Stomp
NORMAL
Physical
65
100
20
-
May cause flinching.
30
Stone Edge
ROCK
Physical
100
80
5
TM71
High Critical-Hit ratio.
-
Stored Power
PSYCHIC
Special
20
100
10
-
Power rises the more the user's stats have been raised.
-
Storm Throw
FIGHTING
Physical
40
100
10
-
Always results in a critical hit.
-
Strength
NORMAL
Physical
80
100
15
HM04

-
String Shot
BUG
Status
-
95
40
-
Decreases opponent's Speed by one stage.
-
Struggle
NORMAL
Physical
50
100
-
-
Only usable when all PP are gone. Hurts the user.
-
Struggle Bug
BUG
Special
30
100
20
-
Lowers the target's Special Attack by one level.
100
Stun Spore
GRASS
Status
-
75
30
-
Causes paralysis, if it hits.
-
Submission
FIGHTING
Physical
80
80
25
-
User receives recoil damage.
-
Substitute
NORMAL
Status
-
-
10
TM90
User loses 1/4 of its max HP, but can take hits without losing HP for awhile.
-
Sucker Punch
DARK
Physical
80
100
5
-
User goes first, but won't work if opponent doesn't use an attacking move.
-
Sunny Day
FIRE
Status
-
-
5
TM11
Changes the weather to sunny.
-
Super Fang
NORMAL
Physical
-
90
10
-
Always takes off half of the opponent's HP.
-
Superpower
FIGHTING
Physical
120
100
5
-
Decreases user's Attack and Defense by one stage each.
-
Supersonic
NORMAL
Status
-
55
20
-
Causes confusion, if it hits.
-
Surf
WATER
Special
95
100
15
HM03

-
Swagger
NORMAL
Status
-
90
15
TM87
Opponent becomes confused, but its Attack is raised by 2 stages.
-
Swallow
NORMAL
Status
-
-
10
-
The more times the user has performed Stockpile, the more HP is recovered.
-
Sweet Kiss
NORMAL
Status
-
75
10
-
Causes confusion, if it hits.
-
Sweet Scent
NORMAL
Status
-
-
20
-
Decreases opponent's Evasiveness by one stage.
-
Swift
NORMAL
Special
60
20
-
Cannot miss, regardless of Accuracy and Evasiveness.
-
Switcheroo
DARK
Status
-
100
15
-
Swaps held items with the opponent.
-
Swords Dance
NORMAL
Status
-
-
30
TM75
Increases the user's Attack by two stages.
-
Synchronoise
PSYCHIC
Special
70
100
15
-
Hits any Pokemon that shares a type with the user.
-
Synthesis
GRASS
Status
-
-
5
-
User recovers HP. Amount varies with the weather.
-
Moves List navigation: A-D    E-I    J-Q    T-Z

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