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Wednesday, January 26, 2011

Pokemon Moves List (Generations I-V) Moves J-Q

Name
Type
Cat.
Power
Acc.
PP
TM/HM
Effect
Prob.
Judgment
NORMAL
Special
100
100
10
-
Type depends on the Arceus Plate being held.
-
Jump Kick
FIGHTING
Physical
85
95
25
-
If it misses, the user loses half their HP.
-
Karate Chop
FIGHTING
Physical
50
100
25
-
High Critical-Hit ratio.
-
Kinesis
PSYCHIC
Status
-
80
15
-
Decreases opponent's Accuracy by one stage, if it hits.
-
Knock Off
DARK
Physical
20
100
20
-
Opponent cannot use its hold item for the duration of the battle.
-
Last Resort
NORMAL
Physical
140
100
5
-
Can only be used after all other moves are used.
-
Lava Plume
FIRE
Special
80
100
15
-
May cause a burn.
30
Leaf Blade
GRASS
Physical
90
100
15
-
High Critcal-Hit ratio.
-
Leaf Storm
GRASS
Special
140
90
5
-
Decreases user's Special Attack by two stages.
-
Leaf Tornado
GRASS
Special
65
90
10
-
May lower the target's Accuracy by one level.
50
Leech Life
BUG
Physical
20
100
15
-
User recovers half of the damage inflicted on the opponent.
-
Leech Seed
GRASS
Status
-
90
10
-
User steals HP from opponent each turn.
-
Leer
NORMAL
Status
-
100
30
-
Decreases opponent's Defense by one stage.
-
Lick
GHOST
Physical
20
100
30
-
May cause paralysis.
30
Light Screen
PSYCHIC
Status
-
-
30
TM16
User's party receives 1/2 damage from Sp. Attacks for 5 turns.
-
Lock-on
NORMAL
Status
-
-
5
-
The next move the user uses is guaranteed to hit.
-
Lovely Kiss
NORMAL
Status
-
75
10
-
Puts the opponent to sleep, if it hits.
-
Low Kick
FIGHTING
Status
-
100
20
-
The heavier the opponent, the stronger the attack.
-
Low Sweep
FIGHTING
Physical
60
100
20
-
Lowers the target's Speed by one level.
100
Lucky Chant
NORMAL
Status
-
-
30
-
Opponent cannot land Critical Hits for 5 turns.
-
Lunar Dance
PSYCHIC
Status
-
-
10
-
The user faints but the next Pokemon released is fully healed.
-
Luster Purge
PSYCHIC
Special
70
100
5
-
May decrease opponent's Special Defense by one stage.
-
Mach Punch
FIGHTING
Physical
40
100
30
-
User goes first.
-
Magic Coat
PSYCHIC
Status
-
-
15
-
Any special move is reflected back to the attacker.
-
Magic Room
PSYCHIC
Status
-
-
10
-
Suppresses the effects of held items for five turns.
-
Magical Leaf
GRASS
Special
60
20
-
Cannot miss, regardless of Accuracy or Evasiveness.
-
Magma Storm
FIRE
Special
120
75
5
-
Opponent cannot escape/switch.
-
Magnet Bomb
STEEL
Physical
60
20
-
Cannot miss, regardless of Accuracy or Evasiveness.
-
Magnet Rise
ELECTRIC
Status
-
-
10
-
User becomes immune to Ground-type moves for 5 turns.
-
Magnitude
GROUND
Physical
-
100
30
-
Hits with random power.
-
Me First
NORMAL
Status
-
-
20
-
User goes first with the opponent's attack at 1.5x power.
-
Mean Look
NORMAL
Status
-
-
5
-
Opponent cannot escape/switch.
-
Meditate
PSYCHIC
Status
-
-
40
-
Increases user's Attack by one stage.
-
Mega Drain
GRASS
Special
40
100
15
-
User recovers 1/2 of the damage inflicted onto the opponent.
-
Mega Kick
NORMAL
Physical
120
75
5
-

-
Mega Punch
NORMAL
Physical
80
85
20
-

-
Megahorn
BUG
Physical
120
85
10
-

-
Memento
DARK
Status
-
100
10
-
User faints, opponent's Attack is dropped to the lowest stage.
-
Metal Burst
STEEL
Physical
-
100
10
-
Deals damage equal to 1.5x opponent's attack.
-
Metal Claw
STEEL
Physical
50
95
35
-
May increase the user's Attack by one stage.
10
Metal Sound
STEEL
Status
-
85
40
-
Decreases opponent's Special Defense by two stages.
-
Meteor Mash
STEEL
Physical
100
85
10
-
May increase user's Attack by one stage.
20
Metronome
NORMAL
Status
-
-
10
-
User performs any move in the game at random.
-
Milk Drink
NORMAL
Status
-
-
10
-
User recoves 50% of its maximum HP.
-
Mimic
NORMAL
Status
-
-
10
-
Replaces this move with the opponent's last move, for the battle.
-
Mind Reader
PSYCHIC
Status
-
-
5
-
User's next attack is guaranteed to hit.
-
Minimize
NORMAL
Status
-
-
20
-
Increases user's Evasiveness by one stage.
-
Miracle Eye
PSYCHIC
Status
-
-
40
-
Resets opponent's Evasiveness, removes Dark's Psychic immunity.
-
Mirror Coat
PSYCHIC
Special
-
100
20
-
When hit by a Special Attack, user strikes back with 2x power.
-
Mirror Move
FLYING
Status
-
-
20
-
User performs the opponent's last move.
-
Mirror Shot
STEEL
Special
65
85
10
-
May decrease opponent's Accuracy by one stage.
-
Mist
ICE
Status
-
-
30
-
User's stats cannot be changed for a period of time.
-
Mist Ball
PSYCHIC
Special
70
100
5
-
Likely to decrease opponent's Special Attack by one stage.
50
Moonlight
NORMAL
Status
-
-
5
-
User recovers HP. Amount varies with the weather.
-
Morning Sun
NORMAL
Status
-
-
5
-
User recovers HP. Amount varies with the weather.
-
Mud Bomb
GROUND
Special
65
85
10
-
May decrease opponent's Accuracy by one stage.
30
Mud Shot
GROUND
Special
55
95
15
-
Decreases opponent's Speed by one stage.
100
Mud Sport
GROUND
Status
-
-
15
-
Weakens the power of Electric-type moves.
-
Mud-Slap
GROUND
Special
20
100
10
-
Lowers opponent's accuracy by one stage
100
Muddy Water
WATER
Special
95
85
10
-
May decrease opponent's Accuracy by one stage.
30
Nasty Plot
DARK
Status
-
-
20
-
Increases the user's Special Attack by two stages.
-
Natural Gift
NORMAL
Physical
-
100
15
TM83
The type and power depends on the user's held berry.
-
Nature Power
NORMAL
Status
-
-
20
-
Uses a certain move based on the current location.
-
Needle Arm
GRASS
Physical
60
100
15
-
May cause flinching.
30
Night Daze
DARK
Special
85
95
10
-
May lower the target's Accuracy by one level.
40
Night Shade
GHOST
Special
-
100
15
-
Inflicts damage equal to user's level.
-
Night Slash
DARK
Physical
70
100
15
-
High Critical-Hit ratio.
-
Nightmare
GHOST
Special
-
100
15
-
The sleeping opponent loses 25% of its max HP each turn.
-
Octazooka
WATER
Special
65
85
10
-
Likely to decrease opponent's Accuracy by one stage.
50
Odor Sleuth
NORMAL
Status
-
-
40
-
Resets opponent's Evasiveness, Normal-type and Fighting-type attacks can now hit Ghosts, and Ghost-type attacks hit Normal.
-
Ominous Wind
GHOST
Special
60
100
5
-
May increase all stats of the user by one stage each.
10
Outrage
DRAGON
Physical
120
100
15
-
User attacks for 2-3 turns and then becomes confused.
-
Overheat
FIRE
Special
140
90
5
TM50
Decreases user's Special Attack by two stages.
-
Pain Split
NORMAL
Status
-
-
20
-
The user's and opponent's HP becomes the average of both.
-
Pay Day
NORMAL
Physical
40
100
20
-
A small amount of money is gained after the battle resolves.
-
Payback
DARK
Physical
50
100
10
TM66
Power doubles if the user was attacked first.
-
Peck
FLYING
Physical
35
100
35
-

-
Perish Song
NORMAL
Status
-
-
5
-
Any Pokemon in play when this attack is used faints in 3 turns.
-
Petal Dance
GRASS
Special
120
100
10
-
User attacks for 2-3 turns but then becomes confused.
-
Pin Missile
BUG
Physical
14
85
20
-
Hits 2-5 times in one turn.
-
Pluck
FLYING
Physical
60
100
20
TM88
If the opponent is holding a berry, its effect is stolen by user.
-
Poison Fang
POISON
Physical
50
100
15
-
May cause poison that gets worse each turn.
30
Poison Gas
POISON
Status
-
85
40
-
Poisons the opponent, if it hits.
-
Poison Jab
POISON
Physical
80
100
20
TM84
May poison the opponent.
30
Poison Sting
POISON
Physical
15
100
35
-
May poison the opponent.
30
Poison Tail
POISON
Physical
50
100
25
-
High Critical-Hit ratio. May poison the opponent.
10
Poisonpowder
POISON
Status
-
75
35
-
Poisons the opponent, if it hits.
-
Pound
NORMAL
Physical
40
100
35
-

-
Powder Snow
ICE
Special
40
100
25
-
May cause freezing.
10
Power Gem
ROCK
Special
70
100
20
-

-
Power Split
PSYCHIC
Status
-
-
10
-
Averages Attack and Special Attack with the target.
-
Power Swap
PSYCHIC
Status
-
-
10
-
User and opponent swap Attack and Special Attack.
-
Power Trick
PSYCHIC
Status
-
-
10
-
User's own Attack and Defense switch.
-
Power Whip
GRASS
Physical
120
85
10
-

-
Present
NORMAL
Physical
-
90
15
-
Either deals damage or heals.
-
Protect
NORMAL
Status
-
-
10
TM17
User is not affected by opponent's move.
-
Psybeam
PSYCHIC
Special
65
100
20
-
May confuse the opponent.
10
Psych Up
NORMAL
Status
-
-
10
TM77
Copies the opponent's stat changes.
-
Psychic
PSYCHIC
Special
90
100
10
TM29
May decreases the opponent's Special Defense by one stage.
10
Psycho Boost
PSYCHIC
Special
140
90
5
-
Decreases user's Special Attack by two stages.
-
Psycho Cut
PSYCHIC
Physical
70
100
20
-
High Critical-Hit ratio.
-
Psycho Shift
PSYCHIC
Status
-
90
10
-
Gives the opponent the user's status condition, if it hits.
-
Psyshock
PSYCHIC
Special
80
100
10
-
Inflicts damage based on the target's Defense, not Special Defense.
-
Psystrike
PSYCHIC
Special
100
100
10
-
Inflicts damage based on the target's Defense, not Special Defense.
-
Psywave
PSYCHIC
Special
-
80
15
-
Inflicts damage 50-150% of user's level.
-
Punishment
DARK
Physical
-
100
5
-
Power depends on opponent's stats.
-
Pursuit
DARK
Physical
40
100
20
-
Double power if the opponent is switching out.
-
Quash
DARK
Status
-
100
15
-
Makes the target act last this turn.
-
Quick Attack
NORMAL
Physical
40
100
30
-
User goes first.
-
Quick Guard
FIGHTING
Status
-
-
15
-
Fast moves won't damage the user or its teammates.
-
Quiver Dance
BUG
Status
-
-
20
-
Raises the user's Special Attack, Special Defense and Speed.
-
Moves List navigation: A-D    E-I    R-S    T-Z

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